Stellenbeschreibung
Founded in 2008 and based in
Palo Alto, California, Machine Zone, Inc. (formerly Addmired, Inc.) is a
technology-focused mobile gaming company building the best global real-time
hardcore MMOs. Winner of the 2010 Crunchies Award (TechCrunch), we have
had over 50 million downloads and over 15 successful top grossing titles,
including previous hits such as iMob, Original Gangstaz, and Global War.
Our current top grossing title, Game Of War - Fire Age, is the #1
Grossing iOS Game in 20 countries and Top 5 Grossing in over 80 countries. With
exploding revenue growth and an unwavering focus on technological innovations,
we are always looking for exceptional talents from around the world to help
build a great gaming company. We are a Y-Combinator company that operates profitably with two
rounds of funding from Anthos Capital, Baseline Ventures and Menlo Ventures. The team in Hamburg, Germany, is
mainly focusing on developing 3D technology for the next generation of our
games. Machine Zone Germany GmbH is
seeking a highly skilled Senior Engine Developer to join our Engine team.
Qualified candidates will be responsible for developing the rendering
technologies that drive our next-gen game engine. Qualified candidates must be
proficient in writing highly optimized, extensible and maintainable code under
aggressive deadlines.Are you a
team player and keen to build up together with an outstanding qualified team
the next generation of mobile platform games? Then don’t think twice and apply
now!
Responsibilities: Implement the next generation of 3D technology for mobile platforms Develop an outstanding Software code in C++Create high quality, well-documented code promoting modularity, extensibility and performanceStrong collaboration with the internal teams and the teams in the headquarter in the USA Demonstrate a desire to learn and grow professionallyShow a strong passion for gamesRequirements: Minimum of 5 years of professional software development experience, ideally in the mobile game sector Very strong C++ design and coding experiences Deep
understanding of rendering technology including lighting, shaders,
particle systems, camera systems, skinning, collision detection, scene
spatialization, culling algorithms, etc.Excellent understanding of multithread, real-time systemsExcellent knowledge of math The ideal candidate will have worked in agile software development structures, e.g. Scrum, KanbanB.S. in Computer Science/ Media Computer Science or equivalent experienceSelf- reliant and analytical way of workingVery good English skillsRecommended: Professional experiences in the 3D engine development and in C++ 11Strong knowledge in Open GL/ES and in Scripting languages like LUA Familiarity with iOS development tools and processesFamiliarity with Android development tools and process